Roles __top__ | Wolvesville All

A crucial role in competitive play, acting as an "Aura" that can confuse or protect the pack from seer-type roles. Shadow Wolf: Can protect a fellow wolf from night kills. Spotted Wolf: Reveals the aura of the player they visit.

: Can reveal a player's true identity to the entire village during the day to prove they are a pacifist.

Can enchant a player at night. If an informational role checks that enchanted player, they will appear as a Werewolf, framing an innocent villager. wolvesville all roles

The backbone of the Village. Each night, the Seer can reveal the exact role of one player.

: Protects a player each night but dies in their place if they are attacked. A crucial role in competitive play, acting as

The Village team is large, diverse, and relies on information and protection to eliminate the wolves and solo roles. 🛡️ Protective Roles

Do not blind-fire. Wait for a Seer report or a failed claim before pulling the trigger. : Can reveal a player's true identity to

: Can talk to dead players at night and revive one dead player per game.

: The Mayor , Medium , Priest , and Pacifist influence the game through voting power or unique utility. 🐺 Werewolf Team

Share your findings early but stay hidden behind protectors to avoid targeted night kills.

Gunner, Vigilante, Marksman, Priest, Jailer, Witch.